Signal 01 / Objective
What Fierce Shot asks of each attempt
A set-piece football game where you draw the strike and send the ball past the wall and the keeper into the unguarded corner.
A practical first-session plan
Pick the corner the keeper is not covering before you draw. Start the stroke from the ball, keep the line as straight as the wall allows, and finish inside that corner. Spend the first attempt learning how much bend the game adds on its own.
Signal 02 / Controls & how to play
What to read before you draw
Count how many defenders stand between the ball and the corner you want, then check whether the keeper has already leaned the other way.
Input to expect
Drag from the ball to draw the strike path, then lift your finger or pointer to fire.
Signal 03 / First-session plan, quick tip & recovery
One change when the wall blocks the strike
When a defender blocks the strike, aim for the corner behind them instead of drawing extra bend into the middle.
Diagnose a stalled run
A blocked strike usually means the line crossed the wall instead of going around it. A shot that flies wide means the finish was aimed too close to the post; move the end of the line toward the centre of the goal while keeping the start the same.
Signal 04 / FAQ
Two questions before your first shot
What does one attempt look like?
The whole kick is one swipe: begin on the ball, trace the intended route, and end the motion by raising your finger or pointer. Whatever curve you sketch is what the ball follows, so let the stroke finish in the corner the keeper is not guarding.
What usually causes a shot to hit a defender?
Because the traced route cuts straight through the defensive wall. Start the swipe on the ball, then steer the end of the stroke into the gap the keeper leaves — aiming anywhere near the middle of the wall feeds the block.