First-run brief / Arcade

Extreme Followers

An automatic runner where route choices add followers and later obstacles subtract from the group.

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Extreme Followers

Gate read

Read the lane behind the gate

An automatic runner where route choices add followers and later obstacles subtract from the group.

What to notice

Look beyond the nearest gate and compare what follows it. A large follower gain is less useful when the same lane immediately narrows or meets an obstacle. Favor routes that add to the group while preserving enough width for the next correction.

Steering note

Slide the crowd, not the pace

Compare the next gates and pickups early enough to steer the full crowd through the better lane.

Input to expect

The pace is fixed by the game; your only continuous job is sliding the crowd across the track.

Recovery note

Choose a safer earlier gate

If the final crowd remains small, identify the first section where the group lost more members than it gained.

A smaller retry

On the next run, choose a safer earlier gate and enter the following obstacle from the center of its lane. Prioritize low-risk additions over narrow bonus routes that give back more than they collect.

Runner questions

Extreme Followers questions

What should I watch first when the runner starts?

Read the lane behind the gate before committing the crowd. If the route tightens right after a big gain, the group can lose more than it collected; prefer the lane that stays wide enough for the next move.

What does the pace require from me the whole run?

Forward speed is set by the game, so the crowd's sideways position is the only thing you steer. Keep the group centered in open lanes and treat each gate as a choice about what the route can hold.